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Hi!

I'm Milo! While I've loved games for as long as I can remember, my passion for Game Production came in college. Graduating in 2020, I majored in Interactive Media + Game Design at USC. 

At present, I'm a Production Coordinator at Infinity Ward for Cinematic + VO Production. 

I've produced on everything from three-student projects where I managed all production responsibilities to handling full features and missions for AAA games on my own. My goal as a Producer is to help developers express their creativity in a sustainable manner that avoids crunch and burnout, supporting them with production that prioritizes developer wellness and capacity while maintaining a clear path to hitting our goals. 


Outside of playing games, I love rock climbing, crochet, binding books, and going to HMart. 

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